﻿using System;
using UnityEngine;

namespace Yoozoo.Gameplay.City
{
    [ExecuteAlways]
    public class ConstScaleHolder : MonoBehaviour
    {
        public Vector3 scale = Vector3.one;

#if UNITY_EDITOR
        private void Update()
        {
            transform.localScale = scale;
        }
#endif

    }
}